Combox4

COMBO 4X 0/10

general

This technique supposes that you have a Dual-wielder (DW), a gladiator with 2 single-hand weapons.
It delivers a 2 strikes combo (Two from each hand)

Hit probabilities

Each strike has the following hit probabilities:
hitHead=(((yourDEX - opponentDEF) x 0.005)+0.80)+(points_in_ComboX4x 0.02)-0.15
hitBody=(((yourDEX - opponentDEF) x 0.005)+0.80)+(points_in_ComboX4 x 0.02)-0.10
hitArm=(((yourDEX - opponentDEF) x 0.005)+0.80)+(points_in_ComboX4 x 0.02)-0.05
hitLeg=(((yourDEX - opponentDEF) x 0.005)+0.80)+(points_in_ComboX4 x 0.02)-0.05

Here are hit probabilities with 10/10 points in ComboX4
on head on Body on leg on arm
If yourDEX - hisDEF= 30 hit probabilities are 100% 105% 110% 110%
If yourDEX - hisDEF= 20 hit probabilities are 95% 100% 105% 105%
If yourDEX - hisDEF= 10 hit probabilities are 90% 95% 100% 100%
If yourDEX - hisDEF= 0 hit probabilities are 85% 90% 95% 95%
If yourDEX - hisDEF= -10 hit probabilities are 80% 85% 90% 90%
If yourDEX - hisDEF= -20 hit probabilities are 75% 80% 85% 85%
If yourDEX - hisDEF= -30 hit probabilities are 70% 75% 80% 80%
If yourDEX - hisDEF= -40 hit probabilities are 65% 70% 75% 75%
If yourDEX - hisDEF= -50 hit probabilities are 60% 65% 70% 70%
If yourDEX - hisDEF= -60 hit probabilities are 55% 60% 65% 65%
If yourDEX - hisDEF= -70 hit probabilities are 50% 55% 60% 60%
If yourDEX - hisDEF= -80 hit probabilities are 45% 50% 55% 55%
If yourDEX - hisDEF= -90 hit probabilities are 40% 45% 50% 50%
If yourDEX - hisDEF= -100 hit probabilities are 35% 40% 45% 45%
If yourDEX - hisDEF= -110 hit probabilities are 30% 35% 40% 40%
If yourDEX - hisDEF= -120 hit probabilities are 25% 30% 35% 35%
If yourDEX - hisDEF= -130 hit probabilities are 20% 25% 30% 30%
If yourDEX - hisDEF= -140 hit probabilities are 15% 20% 25% 25%
If yourDEX - hisDEF= -150 hit probabilities are 10% 15% 20% 20%
If yourDEX - hisDEF= -160 hit probabilities are 5% 10% 15% 15%
If yourDEX - hisDEF= -170 hit probabilities are 0% 5% 10% 10%
If yourDEX - hisDEF= -180 hit probabilities are 0% 0% 5% 5%
If yourDEX - hisDEF= -190 hit probabilities are 0% 0% 0% 0%

Also, since it's a comboX4, well get 4 chances to hit

damage

Each combox4 hit delivers the following damage:
dmg=(A_DMG x (0.60+point_incombox4x 0.035))
With:

The weapon which is considered is the one which is in your right hand.
Therefore you could fight with a rusted knife or even a toothpeek in you left one you would get the same DMG

Combo 4 and CRIT

Each combox2 hit has a normal CRIT
Therefore 1/10 combo 4 crits as often as 10/10
Nevertheless since crit damage is based on the number of points allocated to combox4 it would greatly affect the crit damage

Combo 4 vs block

Each combox4 strike can be blocked by the opponent.

Combo 4 vs dodge

Its impossible to dodge a combox2

Combo 4 and counter attack

The 3 first strikes can not suffer a counter attack. The fourth one can be countered like any other attack.

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