Armor Break

Armor break 10
This attack deals more Damage than other attacks

Damage dealt:
Dmg=A_DMG x 2 + ((A_DMG x 0.10) x “points in Armor break”)
With : A_DMG = random (DMGMAX_T-DMGMIN_T)+DMGMIN_T
With: DMGMIN_T=weaponDmgMin+((STR)+(STR x 0.1)+1)
DMGMAX_T=weaponDmgMax+((STR)+(STR x 0.1)+10)

But:
It can only damage armor
This attack cannot crit
And your opponent has 25 % more chances to dodge this attack than the others

Here are the hit probabilities
hitHead=((yourDEX - opponentDEX) x 0.005)+0.75+(0.02 x points_inArmor-break)-0.15
hitBody=((yourDEX - opponentDEX) x 0.005)+0.75+(0.02 x points_inArmor-break)-0.10
hitArm=((yourDEX - opponentDEX) x 0.005)+0.75+(0.02 x points_inArmor-break)-0.05
hitLeg=((yourDEX - opponentDEX) x 0.005)+0.75+(0.02 x points_inArmor-break)-0.05

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